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1. private sale - in Character Bazaar [original thread]
Globby wrote: private sale yup yup get on in
- by Warr Akini - at 2016.08.03 05:36:09
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2. CCP karkur and Team Pony Express - you're our only hope - new Little Things - in EVE General Discussion [original thread]
Suggestion: Set default focus and order on the chat channel password input to a more standard/logical target Keywords: UI Details: When attempting to join a password-protected channel, the password input field is not the default active focus fie...
- by Warr Akini - at 2015.05.21 15:15:23
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3. Announcement:Update regarding Multiboxing and input automation - in EVE General Discussion [original thread]
I've had a good suicide ganking run, but the wave of nerfs against it don't seem to be stopping anytime soon. Thanks. It's been fun.
- by Warr Akini - at 2014.11.25 16:28:59
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4. UI Shortcuts: ADD Drone Release Key and REMOVE Double-Click to Align - in Player Features and Ideas Discussion [original thread]
Adrie Atticus wrote: Server will accept one set of activation per tick and the server tick is 1Hz or one second. You cannot change alignment/direction/speed more than once per second. Changing alignment doesn't exclude you from activating warp ...
- by Warr Akini - at 2014.11.13 18:21:22
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5. Sticky:[Rhea] Introducing the Bowhead - in Player Features and Ideas Discussion [original thread]
Marcus Tedric wrote: Whilst it's not 100%-related to the information about the ship itself..... Is it worth laying the 'gankiness' of it aside completely? For I believe I am right in saying that it is all but impossible to make a ship ungank...
- by Warr Akini - at 2014.11.13 17:53:51
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6. UI Shortcuts: ADD Drone Release Key and REMOVE Double-Click to Align - in Player Features and Ideas Discussion [original thread]
Adrie Atticus wrote: For drone grouping, can you personally come up with enough shortcuts to launch 15 different types of drones? Didn't read the post, evidently - and a case of hyperbole. Although the one-command-per-second is new to me - a...
- by Warr Akini - at 2014.11.13 17:45:44
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7. Sticky:[Rhea] Introducing the Bowhead - in Player Features and Ideas Discussion [original thread]
Valterra Craven wrote: Mike Azariah wrote: For the gankers I am curious . . . when Taloses are used is it alpha or a dependence on the 05 or 0.6 slow response of concord to get a couple of volleys in? I think gankers themselves are bein...
- by Warr Akini - at 2014.11.13 15:01:40
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8. UI Shortcuts: ADD Drone Release Key and REMOVE Double-Click to Align - in Player Features and Ideas Discussion [original thread]
First: Double-Click to Align is Bad, Bad, Bad (and pointless!) Let's establish a couple of existing default shortcuts to begin with: Warp : S
Dock/Jump/Activate Gate : D
Align : A
So, I have no particular problem with these short...
- by Warr Akini - at 2014.11.13 14:41:47
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9. Sticky:[Rhea] Introducing the Bowhead - in Player Features and Ideas Discussion [original thread]
Mike Azariah wrote: Only time I was in a gank fleet it was to NOT shoot in hopes their calculations would be off enough that they would all die without target destruction. And here I thought I might actually like you.
- by Warr Akini - at 2014.11.13 09:25:37
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10. Sticky:[Rhea] Introducing the Bowhead - in Player Features and Ideas Discussion [original thread]
Mike Azariah wrote: For the gankers I am curious . . . when Taloses are used is it alpha or a dependence on the 05 or 0.6 slow response of concord to get a couple of volleys in? m If it were alpha, I would be stockpiling our people with Tor...
- by Warr Akini - at 2014.11.13 09:15:20
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11. Sticky:[Rhea] Introducing the Bowhead - in Player Features and Ideas Discussion [original thread]
Tippia wrote: Marlona Sky wrote: @Warr Akini From what I understand, suicide ganking boils down to a no or yes if you do it. The numbers are ran, very rapidly due to 3rd party programs, and you do it (profit) or you do nothing and nothing i...
- by Warr Akini - at 2014.11.11 19:04:47
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12. Sticky:[Rhea] Introducing the Bowhead - in Player Features and Ideas Discussion [original thread]
Valterra Craven wrote: Warr Akini wrote: Valterra Craven wrote: Warr Akini wrote: And Valterra, I follow your meaning. You may want to consider looking at the Kill Right mechanic and the nerfs to security status ticks made several mo...
- by Warr Akini - at 2014.11.11 18:35:22
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13. Sticky:[Rhea] Introducing the Bowhead - in Player Features and Ideas Discussion [original thread]
Valterra Craven wrote: Warr Akini wrote: And Valterra, I follow your meaning. You may want to consider looking at the Kill Right mechanic and the nerfs to security status ticks made several months ago. In my opinion it wasn't enough. If...
- by Warr Akini - at 2014.11.11 18:29:04
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14. Sticky:[Rhea] Introducing the Bowhead - in Player Features and Ideas Discussion [original thread]
Sullen Decimus wrote: three things. A) yes the ehp bump is completely necessary. We're talking about a ship capable of holding 3 battleships. the main niche that will use this more than anything is incursions runners which they will be factio...
- by Warr Akini - at 2014.11.11 18:19:21
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15. Sticky:[Rhea] Introducing the Bowhead - in Player Features and Ideas Discussion [original thread]
Marlona Sky wrote: Tell us why it is fun. Serious question. Risk. Unbelievable risk. Suicide ganking carries with it a colossal risk of failure and loss of lots of dollars with no guarantee of any gain. It is a tool for damaging enemy logis...
- by Warr Akini - at 2014.11.11 18:08:27
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16. Sticky:[Rhea] Introducing the Bowhead - in Player Features and Ideas Discussion [original thread]
Lickem Lolly wrote: Suicide ganking in highsec is ruining Eve. This is why so many of our new players quit in the first few weeks. CCP, please do more things like this to make ships un-gankable. If you have any doubts, complete this sentence ...
- by Warr Akini - at 2014.11.11 18:06:08
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17. Sticky:[Rhea] Introducing the Bowhead - in Player Features and Ideas Discussion [original thread]
S'No Flake wrote: The fix for SMB will come in Rhea or next patch, didn't Rise say that at the beginning of the thread? And you don't need all 55 cata at the same time, just eject them from an orca or another Bowhead and your pilots will just ...
- by Warr Akini - at 2014.11.11 18:04:32
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18. Sticky:[Rhea] Introducing the Bowhead - in Player Features and Ideas Discussion [original thread]
S'No Flake wrote: Paynus Maiassus wrote: 420K EHP is an outstanding number. The things will be effectively ungankable. Very nice. I much approve. These numbers also make a lot of the recent posts on this thread inapplicable. Seriously? e...
- by Warr Akini - at 2014.11.11 17:41:28
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19. Sticky:[Rhea] Introducing the Bowhead - in Player Features and Ideas Discussion [original thread]
CCP Rise wrote: Alright, we're talking about it here and think there's probably no good reason not to raise the HP some. Where do you guys think it needs to be to make say, three t2 fit BS, inefficient to gank? And you're right about afk trave...
- by Warr Akini - at 2014.11.10 19:04:16
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20. Sticky:[Kronos] Freighters and Jump Freighters Rebalance - in Player Features and Ideas Discussion [original thread]
CCP Fozzie wrote: Hey everyone, just wanted to remind you all that we will be keeping a close eye on these changes as they hit TQ and we are of course committed to a balanced environment between defense and offense. We don't believe that these...
- by Warr Akini - at 2014.06.02 15:28:00
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